All checklists
Six lists: one to do before you read anything, then one for each of the five steps. They are printed as empty boxes for a pen, because nothing on this site stores what you have ticked.
How to use them
Each list belongs to a step and assumes you have read it. On their own the lists are terse by design — a reminder rather than an explanation — so if an item does not make sense, the step it came from explains why it is there. Every heading below links back.
Work through a list at your own computer rather than on screen beside this page, and in order. The order is the point: the pre-course list and Steps 1 to 3 all happen before anything is downloaded, which is what keeps the download from being a wasted evening. Three of the five steps need no software at all.
Tick with a pen. This page deliberately has no interactive checkboxes, because storing your ticks would mean storing something about you in your browser, and this site stores nothing at all — no cookies, no local storage, no accounts. The printed boxes do the same job with no trade.
Nothing here is a test and there is no pass mark. Items you cannot complete are useful information rather than failures: a disk figure that will not stretch, a classification record that settles who plays, a spending ceiling someone in the household disagrees with. Each of those is better discovered on paper than at eleven o'clock on a Friday night.
If you are using these lists for a household rather than only for yourself, two items are worth doing together rather than alone: the classification record in Step 3, and the spending rule in the same step. Both are easier as a conversation at the kitchen table than as a decision one person announces later.
Finally, none of the items requires a purchase. The course can be completed from start to finish without spending anything, and where a product is named it is named as an example of the category — and because the link to it funds this site, as the funding page explains in full.
Before anything else
- Check free space on the drive you would install to, and write the number down.
- Confirm the computer is a desktop or laptop running Windows, macOS or Linux.
- Find out whether your internet plan has a monthly data allowance, and how much is left.
- Tell anyone sharing the connection that a multi-gigabyte download is coming, and pick a time.
- Decide, before seeing any store page, the most you would spend in a year, in Australian dollars.
- Note that no step of this course requires you to spend anything.
Step 1 — What the genre is
- Write one sentence describing what this kind of game is, in your own words.
- Decide which you want: a short session twice a week, or a long-term goal.
- Accept that the first week of matches will go badly.
- Note the two numbers Step 2 will need: free disk space and any monthly data allowance.
- Decide whether anyone else in the household is part of the decision, and tell them.
- Confirm you have written a spending figure, or do it before Step 3.
- Check that the machine is a desktop or laptop.
- Note where the eSafety Commissioner's guidance lives, before you need it.
Step 2 — Check your desktop computer
- Record the operating system and version, and confirm it is Windows, macOS or Linux.
- Record the graphics processor name and its video memory.
- Record installed system memory in gigabytes.
- Record free space on the target drive, and whether it is solid-state or mechanical.
- Compare each value against the vendor's own requirements table; write pass or fail.
- Add at least a quarter again to the stated install size, for updates.
- Check the download fits inside what is left of any monthly data allowance.
- Apply system updates, update the graphics driver from the hardware maker, restart.
- Use a cable instead of wireless if that is possible.
- If two or more values failed, write what would need to change and pause rather than cancel.
Step 3 — Accounts, ratings and spending
- Decide which email address the account uses; consider a dedicated one for games.
- Choose a public player name that identifies nothing about you.
- Plan to complete the email confirmation immediately.
- Set a long, unique password and turn on two-factor authentication if offered.
- Look the title up with the Australian Classification Board and read the consumer advice line.
- Decide who in the household may use the account, and whether separate accounts are better.
- Write the twelve-month spending ceiling in Australian dollars.
- Write the minimum hours you will play before spending anything.
- Decide how randomised purchases sit with your rule; control who can spend if minors use the computer.
- Remove stored card details where the publisher allows it.
- Note where the ACCC and OAIC sites are.
Step 4 — First install and tutorial
- Create the account on the vendor's own site, using the details decided in Step 3.
- Complete the email confirmation now; check the spam folder if nothing arrives.
- Sign back in once to prove the account works, before downloading anything large.
- Take the installer only from the publisher or an official distribution platform.
- Choose the install location deliberately, on the drive measured in Step 2.
- Start the game data download when the connection is idle, and leave it.
- Set a conservative graphics preset and your screen's native resolution before playing.
- Turn on any frame rate display the game offers.
- Run the tutorial in the most forgiving control mode, twice if allowed.
- Locate the mute and report controls before entering any match.
- Write two lines about what to change next time, then close the game.
- Install no third-party tool, optimiser or patched installer at any point.
Step 5 — Settling in
- Put a fortnight checkpoint in your calendar on the first day you play.
- Keep default controls at first, noting only what catches you out.
- Change two or three bindings, not forty.
- Find the free-look control, place push-to-talk safely, move surrender and restart keys away.
- Note where update announcements appear, and expect to lose an occasional evening.
- Check free space on the game drive once a month.
- Keep card details off the account; convert in-game prices to Australian dollars before judging.
- Keep a dated list of spending and compare it with your ceiling.
- Learn the mute, chat-off and report controls, and use them.
- At the checkpoint, ask whether you are playing because you want to.
- If stopping: uninstall through the operating system, clear leftover data folders, handle the account separately.
- Turn off marketing email from any account you keep but no longer use.